The Unreal Engine Game Developer Masterclass

No more confusion. Learn How To Make Games In Unreal Engine with clear, structured courses that help you create games in just weeks with step by step guidance.

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Unreal University is an Authorized Unreal Engine Instructor Partner

Recognized by Epic Games for delivering industry-aligned training in Unreal Engine.

🧠

Step 1

Mindset

📚

Step 2

Learn fundamentals

🎮

Step 3

Build five games

đŸšĢ Instead of watching 100 hours of "random Unreal Engine" videos...

🧑‍đŸ’ģ

Learn what you need

đŸ› ī¸

Build features

🚀

Launch

What You Are Going To Get

Discover the difference of structured learning. My carefully curated curriculum breaks down complex concepts into digestible modules, guiding you step-by-step from beginner to intermediate levels. No more confusion or wasted time searching for scattered information.

10 minutes
🧠

1. The Mindset

Learn what it takes to make and finish games

✓ How To Finish The Games You Make
✓ Finding Motivation To Learn Unreal Engine
In Development 9 hours 13 minutes of content so far
📚

2. The Fundamentals

Master the core concepts of Unreal Engine

🔨 The Level Editor

✓ Navigating the viewport
✓ Placing static meshes
✓ Transform and pivot tools
✓ Snapping and alignment
✓ Geometry Brushes
✓ Details, & Outliner panels
✓ Importing assets from the Internet

🎭 Actors

✓ Creating custom actors
✓ Working with components
✓ Static Meshes
✓ Lights, Sky Atmosphere, and Clouds
✓ Volumes

đŸ•šī¸ Gameplay Systems

✓ Game modes
✓ Pawns and Characters Controllers
✓ Enhanced Input System
✓ Input Triggers and Modifiers
✓ Creating Player Controllers From Scratch

đŸ’Ĩ Collisions

✓ Setting up collision presets
✓ Creating custom collision channels
✓ Damaging collisions
✓ Handling overlaps and blocking volumes
✓ Physical materials

đŸ–Ĩī¸ User Interfaces

✓ HUD creation
✓ Creating and styling UMG widgets
✓ Handling UI events and interactions
✓ Binding data to UI elements

🔊 Audio

✓ Importing and managing audio assets
✓ Spacialization and attenuation
✓ Creating sound cues
✓ Triggering sound effects in-game

🎨 Materials

✓ Material inputs and nodes
✓ Creating and using material instances
✓ Dynamic material instances
✓ Using textures and parameters
✓ Basic material functions
✓ Material attributes
✓ Decals

đŸšļ Animations

✓ Retargeting animations for different skeletons
✓ Creating and using animation blueprints
✓ Controlling animation states and transitions
✓ Working with skeletal meshes
✓ Morph targets
✓ Animation montages
✓ Animation blueprints
✓ Blending animations
✓ Aim offsets
✓ Anim Notifies

â›°ī¸ Landscapes

✓ Creating and sculpting terrain
✓ Painting layers and materials on landscapes
✓ Adding foliage with the foliage tool
✓ Auto Material for landscapes
✓ World Partition
✓ Level Streaming

🧩 Blueprints

✓ Creating variables and functions
✓ Understanding flow control nodes
✓ Debugging and optimizing Blueprints
✓ Communicating between blueprints

đŸŽŦ Sequencer

✓ Creating cinematic sequences
✓ Working with camera tracks and keyframes
✓ Animating objects and characters
✓ Triggering in game cutscenes

✨ Niagara

✓ Creating particle effects from scratch
✓ Controlling particle parameters
✓ Attaching effects to objects
✓ Creating dynamic effects

🤖 A.I

✓ Creating and using Behavior Trees
✓ Implementing perception systems (sight, hearing)
✓ Creating custom AI controllers
✓ Navigation mesh and pathfinding

💾 Saving and Loading

✓ Creating save game objects
✓ Loading and saving player data
✓ Saving progression and game states
✓ Managing multiple save slots
(In Development)
🎮

3. Make 5 Games

Apply what you've learned by building five complete games

🏓 Pong

✓ Creating game objects (paddles, ball)
✓ Implementing player input for movement
✓ Basic physics and collision detection
✓ Score tracking and display (UI)
✓ Game state management (start, play, end)
✓ Simple AI for the opponent paddle
✓ Sound effects for hits and scoring
✓ Creating a restart system

🧱 Brick Breaker

✓ Building destructible bricks
✓ Using a ball and paddle with physics
✓ Implementing collision responses
✓ Power-ups (e.g., larger paddle, multi-ball)
✓ Level design and asset placement
✓ Spawning and destroying actors dynamically
✓ UI for displaying lives and score
✓ Game over and win conditions
✓ Particle effects for brick destruction

đŸĻ Flappy Bird

✓ Implementing continuous motion
✓ Handling player input (jump)
✓ Procedural generation of obstacles (pipes)
✓ Spawning actors at a timed interval
✓ Destruction of off-screen objects
✓ Collision detection with obstacles
✓ Game state management
✓ Score tracking and high-score system
✓ Simple death and restart mechanics

🏃 2D Platformer

✓ Creating a 2D character controller
✓ Implementing jumping and running mechanics
✓ Tile-based level design
✓ Collecting items and coins
✓ Working with physics platforms
✓ Enemy AI with simple patrol behavior
✓ Applying health and damage systems
✓ Creating checkpoint systems
✓ Implementing a death and respawn system

đŸ”Ģ Top Down Shooter

✓ Setting up a top-down camera
✓ Player movement in 3D space
✓ Implementing shooting mechanics (projectiles)
✓ Enemy spawning and AI behavior
✓ Health and damage systems for player and enemies
✓ Power-ups for weapons or health
✓ Wave-based enemy spawning
✓ User Interface for ammo and health
✓ Creating explosive effects with Niagara

+ Get Access To My Bonus Courses

Bonus Course Bundle
Over 40+ hours
How To Make A Souls Like Combat System
How To Make A Advanced Inventory System
How To Make A Advanced Character Creator
How To Make A 2D Platformer
How To Make A Retro FPS
How To Make A FPS

Don't take my word for it

Look at some of the steam games my past students have made after taking some of the courses

Alex avatar

"The course gave me the tools I needed to actually build my retro FPS idea."

— KRUMB, creator of Mekkablood Quarry Assault
Jamie avatar

"The way topics were explained made everything easy to follow. I learned faster than I expected."

— wrathofthelickking, creator of Redsouls
Sarah avatar

"The course gave me the support I needed to keep building."

— Max, creator of Tenebyss

Pricing

Learn Unreal Engine Today

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FAQ

Frequently Asked Questions

  • No, when I finish creating the fundamental and the create 5 games course the price will go up. So get in now to lock in the lowest price.

  • All lessons include a comment section where you can ask questions. I personally address these questions and sometimes fellow students help out as well.

  • Yes! This is new - I've created a private Discord server where students can connect, share ideas, and help each other grow.

  • This course is designed for anyone who wants to master Unreal Engine, whether you're a complete beginner starting from scratch, an intermediate user looking to refine your skills, or a game developer, filmmaker, or hobbyist eager to create stunning 3D visuals and immersive interactive experiences.

  • Yes, upon finishing each course, you'll receive a certificate of completion to showcase your new skills.

  • Once you purchase, you'll get lifetime access to all the courses. You can revisit the materials anytime in the future.

  • Yes! You can request a refund within 30 days of your purchase. Reach out by email.

  • Cool, contact us by email admin@unreal-university.com
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